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Nidalee is extremely broken

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TiberiumKing

Junior Member

01-31-2015

First of all sorry for my english it's not my native language.

I've played some matches against her recently and I find her very difficult to play against(like REALLY) aka. broken.I'm going to write down my thoughts here and correct me if I'm wrong.Also I like to hear your thoughts so please write them down here too.

The things I'm going to mention are not overpowered alone but in one kit they are really broken.

So let's begin:
Very high burst after the first item

-Q in human form:If she lands it correctly (which is not that hard only in laning phase) will probably cost at least half of your hp except you're full tank.
-After a successful Q she'll jump into your face from really far away because dear riot thought it would be a great idea to give her a passive that gives her a jump/dash almost as long as lb's after every successful dart or trap.
She'll probably kill you with one combo (Q R W E Q) and there's little you can do about it.If the dart hit's you can flash/dash away many times while she's jumping towards you with 0 cd and throwing darts at you.Of course if the dart hit's you'll die because of the passive or from the brutal damage itself.

Extreme mobility
-0 cd on her jump
-She can jump over walls
-She can dodge with her w (pretty obvious)

And yes only the the 0 cd w makes her extremely mobile.One single ability.

Two forms
-Human form:
-Heal (a LARGE heal)
-Traps (aka.you don't have to worry about ganks if you place them correctly)
-And of course the q with brutal damage and high range
-Ranged
-Catform
-Mobility
-Burst with no cooldown
-Melee


After all I think they should nerf her.I actually thought about some nerfs that would make her balanced (if we can even think about balance after the rework)

Catform:
-Make it available at lvl 6
-Give it a longer cd so she can't chase you forever(at least 10-15 secs)I mean she can't Q R W continuously
Human Q:
-Make it deal a lot less dmg on players, so it would be like a normal poke
-Lower it's range
Passive:
-Make the large broken jump into something like Yasuo's E.What I mean by that:When you hit the q/w you'll probably want to kill the target so you jump towards it.After that jump you can only jump normally towards the target for let's say 15-30 secs.Of course if you mark another target who's let's say escorting the one you hit before(running beside it) and used your large jump on it you can jump (large jump) towards the guy who's beside the previous target.
It seems I made this passive nerf a bit complicated
Of course I don't say do all these nerfs because it would make her unplayable.Just one or two of these ideas.
Also I'd like to hear some counterplays to beat the current broken nida.


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Dopellsolder

Senior Member

01-31-2015

Her Q range is 1500 which is more than any basic spells of any poke/long range mage (Xerath, Ziggs, Lux). I dont understand how could be assassin able to outrange mage. It makes no sense. And that max 120 per cent ap scaling is absurd.

But otherwise she is fine by me.


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Tragic Positive

Senior Member

01-31-2015

You forgot to mention her Trinity Assassin tanky build.

That nasty thing that 2 shots carries and has 3K HP and 220 armor.


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Choda

Senior Member

01-31-2015

o.O She's extremely high skillcap and really isn't that good despite of the mobility.

She is balanced if not weakish.
If she misses Q wich is soo easily avoided she's meh a half/champion.


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Sturm Dragonkin

Senior Member

01-31-2015

Quote:
She's extremely high skillcap


facepalm


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TiberiumKing

Junior Member

02-01-2015

Quote:
Choda:
o.O She's extremely high skillcap and really isn't that good despite of the mobility.

She is balanced if not weakish.
If she misses Q wich is soo easily avoided she's meh a half/champion.


That's right it's harder to engage if you can't hit the q but not impossible due to the 0 cd w.Probably she won't even try to attack you without the q because you're not below 50%.But if she hits it once you're dead.Once she's in your face there's almost no way to get out from there alive.

Also the "extremely high skillcap" isn't true.The only thing you have to do is to land the q.After that it's easy.


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Choda

Senior Member

02-01-2015

Well it's actually not easy at all hitting the Q with that hitbox it doesn't make her balanced/not balanced but I never considered her a problem after the rework.


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karl0s

Senior Member

02-01-2015

she is annoying running coward ***** as before, just with level 1 R from the beginning, have fun


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N3KR0M4NC3R

Member

02-01-2015

Quote:
Tragic Positive:
You forgot to mention her Trinity Assassin tanky build.

That nasty thing that 2 shots carries and has 3K HP and 220 armor.


She cant pull this off anymore since the changes to her ratios. While bruiser nid is still viable her damage is not as broken unless she builds for it. Also unlike most top laners she has very low utility (brings only damage and a mediocre heal). Ap nidalee is the way to go now and she still relies a lot in landing spear (not as easy anymore with that hitbox) and she has to take the risk and dive into a carry n order to be effective


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Sturm Dragonkin

Senior Member

02-01-2015

May i ask what is the logic behind the "doesnt have cc" argument? I am sick of it. Does not having cc means that a champ can be broken? Why does every broken without cc champ is called balanced just because he doesnt have fcking cc?

Katarina, nidalee and many others, so what if they dont have cc, is it such a game breaking ability that they have to be compensated with the power other champs do not achieve?


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