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Aegus The forgotten master of the elements

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ALABALa2

Member

01-11-2015

Lore:
A long time ago Aegus lived to protect the balance in nature.
Fighting agaisnt the Void itself Aegus sacrificed himself in order to protect the balance...
Soon the people understood that he was dead and started to destroy his kingdom.
The Master of the elements was forgotten...
As the people continiued to steal parts of his kingdom one of them went too far.
A young man,called Ezreal,was on an expedition in the ruins of acient Shurima.
In a crypt he found an amulet wich gave him enormus powers...
Unfortunetly this amulet was part of a mechanism that awakend Aegus from he's ethernal sleep.
The Master of the Elements saw what people did whit he's kingdom and now he is seeking vengeance from those hwo desroyed it...
In his wrath he swored to destroy the mankind...


Attributes: Mage , Support

R: Changes Elemental Form gaining new abilities.Also Upon activation gains a temporaly bonus.
Basically u have 5 forms but upon upgrading your ultimate u can choose wich form to unlock.
You have maximum 3 forms : base form + 2 addidtional
Spell type:Buff
Target:Self
Mana Cost:100/120/140
Cooldown:40/30/25
Ice (base form)
Passive : True Ice : Every 5th spell has additional effect
Q:Ice Bolt : Summons a Ice shard from the skies that land after 0.5 sec dealing
60/70/80/85/90 + 40 % of AP and slows enemies by 25/30/35/40/45 for 1.5/1.5/2/2/2.5 sec
True Ice Effect: Stuns enemies for 1.5 sec
Spell type: target area
Dmg type:magic
Range: A circle with 300 diameter
Cast Range: 600
Mana cost:60/70/80/90/100
Cooldown:12/11/10/9/8
W:Ice Spikes:Summons Ice Spikes From the ground to Dmg an enemy for 40/50/60/70/70 + 50 % of AP
True Ice Effect:Blocks movement
Spell Type : target area
Dmg Type : Magic
Range: a rectangle 70x500
Mana Cost:70/80/90/100/120
Cooldown: 16/15/14/13/12
E:FrostFire:Basic attacks add a debuff to enemies called "FrostFire"
Abilities against the target Consume the debuff to deal bonus 10/15/20/25/30 + 15 % of AP
True Ice Effect:Slows enemies with 35 % for 2 sec
Spell type:Passive
Dmg type:magic
Mana cost 5/6/7/8/9 per attack(only attacks that place a debuff cost mana)
NOTE:debuff expires after 4 sec
Cooldown:1.5 sec
Ultimate Ice Effect:stuns enemies in 150 range for 1.75 sec
Fire
Passive:Fiery Aura:
Deflects 10% of mellee basic attacks
Blocks 7.5 % of ranged basic attacks
Q:Lava moat:Summons a lava moat that deals 20/20/25/30/30 + 15 % of Ap per sec
Also Slows enemies by 20 %
Spell type : Target area
Range: a rectangle 60x400
Mana cost : 70/80/90/100/100
Cooldown:15/14/13/12/11
W:Fire Ball:Charges for 1.5 seconds
The longer the charge is the bigger the range and dmg is
Dmg:From 40/50/60/70/80 + 30 % of AP to max 60/70/80/90/100 +35%of AP
Spell Type:Target Direction
Range :50x600
Mana Cost:60/70/80/90/100
Cooldown:8/7/6/5/4
E:Volcano:Inficts a target area with magic.After 1 sec a volcano erupts dealing
90/100/110/120/130 + 40% of AP
Spell type:Target Area
Range:Cirle with 400 units diameter
Mana cost:90/100/110/120/130
Cooldown:18/17/16/15/14
Water
Passive:Cirle of water:Enemies withwin 100 range are slowed by 25 %
Q:Lake : Summons a Lake to deal 10/15/20/25/30 + 15 % of Ap per second and slow enemies by 30%
Spell Type:Target Area
Range:circle with 200 units diameter
Mana Cost : 50/60/70/80/100
CoolDown:13/12/11/10/9
W:whirwind
NOTE:MUST BE PLACED IN A LAKE!!!
deals bonus 40/50/60/70/80 dmg per second
Mana cost:80/90/100/110/110
CoolDown:10/9/8/7/6
E:Wave:summons a wave to deal 40/50/60/70/80 + 40 % of AP and slow by 35 % for 2 sec
NOTE:if the wave passes trough a lake it increaces its range by 20/25/30/35/40
spell type:target direction
range:60x400
mana cost:70/80/90/100/110
cooldown:8/7/6/5/4

WIND
Passive:Ghost:adds a 10 chance to dodge basic attacks
Q:Tornado
summons a tornado to knock up and deal 30/40/50/60/70 + 30 % of Ap
spell type : target direction
range:80x400
mana cost:50/60/70/80/90
W:Healing Winds:in a target area heals all allies for 20/30/40/50/60 + 20 % of AP per second
Wasts 5 seconds
spell type:target area
Range:Circle with 400 units diameter
mana cost:70/75/80/90/100
cooldown:13/12/11/10/10
E:Fatal Blow
Summons Wind to deal 30/40/50/60/65 + 30 % of Ap and push and enemy back\
spell type:target direction
range:70x150
Earth:
Passive:Stone Heart
Gains 27.8 healt 2.7 armor and 2.7 magic resist per lvl(+500 hp ,50 armor 50 magic resist)
Q:Tree Guardian
Summons a tree duardian that has 500/750/1000/1250/1500
deals dmg equal to 40 % of Aegus's dmg + 30 % of your armor
Mana cost:70/80/90/100/120
Cooldown:17/16/15/14/13
W:Gaiser
summons a gaiser that errupts after 1 sec dealing 50/60/70/80/90 + 45 % of your AP
also enemies in the center are warned
Spell Type:target area
Range :Circle with 100 units diameter
Mana Cost:70/80/90/100/110
Cooldown:14/13/12/11/10
E:EarthQuake:summons an earthquake to deal 70/80/90/100/100 + 30 % of AP
and slow enemies
Spell type:Target Area
Range : circle with 400 unite diameter
Mana Cost : 70/80/90/100/120
Cooldown:12/11/10/9/8

ULTIMATE BONUS EFFECTS:
FIRE:burns nearby enemies for 120/130/140/150/160+25 % of AP
WATER:PUSHES ENEMIES BACK and HEALS ALLIES FOR 10% of their max hp
AIR:PULLS ENEMIES IN THE CENTER AND SHIELDS ALLIES FOR 10 % of their max hp
EARTH:KNOCKS UP ENEMIES

Tips:
Aegus requers a lot of mana so buying items like Arangel's staff is recomended
Try To use your ultimate in team fights becouse its bonus effect can turn the tide.
Try not to main one Form couse they all have usefull effects




Damage: 46 (+2.7 / level) = 94.6 at level 18
Health: 428 (+76 / level) = 1796 at level 18
Mana: 315 (+45 / level) = 1125 at level 18
Armor: 11 (+3.5 / level) = 74 at level 18
Magic Resist: 30 (+0.0 / level) = 30 at level 18
Health regen./5 sec: 4.8 (+0.6 / level) = 15.6 at level 18
Mana regen./5 sec: 6.65 (+0.65 / level) = 18.35 at level 18
Range: 550 (Ranged)
Attack Speed: 0.625 (+1.8% / level) = 0.827 at level 18
Movement Speed: 330

(The stats refer to level 0 champion)

I have no idea how much is 1 unit range so if u thing some of the ranges of the spells are not good pls comment

Also sry for my english i am not from Britain..

Anyway I hope u like it..

BONUS LORE:
Aegus once ruled in Shurima.
After defeating his greatest enemy Vel'koz the eye of the void, he thought that he will rule in peace...
But Azir betrayed him forcing him to fight vs the void itself to keep the balance...
However his brother Xerath swore to revenge for Aegus...

Quotes:
Upon selecting:
The balance shall be retrieved!

Upon attacking Azir:
Traders deserve death!

Upon attacking Ezrael:
I will retrieve what was stolen!

Upon attacking Vel'Koz:
I will deafeat you once and for all!


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defer64

Junior Member

01-11-2015

awsome idea i hope riot will post it


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azsamtup1

Junior Member

01-11-2015

VERY good idea u are genius i rly hope that riot will make such a champ


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defer64

Junior Member

01-11-2015

riot i will re u if u dont make this champ


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killercheto0

Junior Member

01-11-2015

its so good hero man i hope riot will post it


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ALABALa2

Member

01-11-2015

I fixed the ranges i think its better now and i hope u like it more like that


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MG Cypes

Junior Member

02-07-2015

Passive ring of water thing way to op how can melee be in a game vs this guy?


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