bug splat error. HOW TO FIX?????

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Crop Circle

Member

12-09-2011

Hi,

again im having same problem. Occasionally my game crashes and pops up a bug-splat error. Just after everyone, including me, has selected hero and people have to load to 100% just before you will get into game the client crashes. It sometimes loads to 70% sometimes 90%, its different each time. Cant reconnect because the client crashes again and same story.

heres my r3dlog from:
C:\Riot Games\League of Legends\rads\solutions\lol_game_client_sln\release s\0.0.0.71\deploy

--- Log started at Mon Sep 12 15:42:37 2011

000000.000| 9160.0000kb| 9160.0000kb added| DEBUG| RADS::API::Impl::Main::Main: User kernel is running, attempting connection.
000000.000| 9176.0000kb| 16.0000kb added| DEBUG| RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
000000.000| 9176.0000kb| 0.0000kb added| ALWAYS| RADS::Common::Cider::Create: Running on Windows
000000.000| 9180.0000kb| 4.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Using Named Pipe to attempt connection
000000.000| 9220.0000kb| 40.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Connected to kernel successfully
000000.001| 9232.0000kb| 12.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::Reg KeyValueString: (Software\Riot Games\RADS, LocalRootFolder, c:\rads)
000000.001| 9236.0000kb| 4.0000kb added| DEBUG| RADS::Common::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/solutionmanifest")
000000.002| 9324.0000kb| 88.0000kb added| DEBUG| RADS::Common::SolutionManifest::Load: Succeeded
000000.002| 9328.0000kb| 4.0000kb added| DEBUG| RADS::Common::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/configurationmanifest")
000000.002| 9336.0000kb| 8.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client_en_gb/releases/0.0.0.30/releasemanifest")
000000.003| 9348.0000kb| 12.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000000.003| 9356.0000kb| 8.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.0.44/releasemanifest")
000000.551| 28540.0000kb| 19184.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000000.553| 27568.0000kb| -972.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: start building file map
000000.819| 31164.0000kb| 3596.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: done building file map
000000.820| 31164.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Successfully determine runtime environment
000000.825| 31752.0000kb| 588.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.0.44/releasemanifest")
000001.574| 38268.0000kb| 6516.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000001.593| 38560.0000kb| 292.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000001.593| 38560.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000001.594| 38560.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::OpenFile: RADS failed to open file "data/cfg/defaults/gamepermanent.cfg".
000001.699| 56016.0000kb| 17456.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
000001.700| 56020.0000kb| 4.0000kb added| ALWAYS| Measured processor speed: 1926
000001.700| 56020.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Core(TM) Duo CPU T2450 @ 2.00GHz, x86 Family 6 Model 14 Stepping 12, 1995 (0 core)
000004.511| 57980.0000kb| 1960.0000kb added| ALWAYS| Display info: Mobile Intel(R) 945 Express Chipset Family 268435456 8.15.10.1930
000004.511| 57980.0000kb| 0.0000kb added| ALWAYS| Physical memory: 2147483648
000004.571| 76628.0000kb| 18648.0000kb added| ALWAYS| Global Log Level set to WARN
000004.571| 76628.0000kb| 0.0000kb added| ALWAYS| Build Version: Version 1.0.0.124 (Aug 25 2011/16:50:58) [PUBLIC]
000004.590| 76916.0000kb| 288.0000kb added| ALWAYS| "8394" "LoLLauncher.exe" "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.75/deploy/LolClient.exe" "31.186.224.79 5160 V30sKDUl1rEnl4pp1H/cPA== <id_removed>"
000004.590| 76928.0000kb| 12.0000kb added| ALWAYS| Started System Init
000004.594| 77164.0000kb| 236.0000kb added| ALWAYS| Maestro Init
000004.639| 77352.0000kb| 188.0000kb added| ALWAYS| Maestro completed init
000004.723| 78144.0000kb| 792.0000kb added| ALWAYS| StartSession called
000004.724| 78144.0000kb| 0.0000kb added| ALWAYS| Started Init event arguments
000004.724| 78164.0000kb| 20.0000kb added| ALWAYS| Waiting until connection...
000004.724| 78164.0000kb| 0.0000kb added| ALWAYS| InitRender() enter
000004.735| 78364.0000kb| 200.0000kb added| ALWAYS| r3dRenderLayer::Init(0x002a028e) enter
000004.808| 82516.0000kb| 4152.0000kb added| ALWAYS| Eternity::PerfTest::Execute() enter
000004.810| 82564.0000kb| 48.0000kb added| ALWAYS| Eternity::PerfTest::Execute() exit
000004.810| 82564.0000kb| 0.0000kb added| ERROR| Performance test failed
000004.810| 82564.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully
000004.840| 83660.0000kb| 1096.0000kb added| ALWAYS| Attempting to load fontconfig file for en_GB (DATA\Menu\\fontconfig_en_GB.txt).
000006.852| 97584.0000kb| 13924.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml", "rb") failed: No such file or directory
000006.852| 97584.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000006.852| 97584.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml".
000006.852| 97584.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml (from file (null))
000006.867| 97848.0000kb| 264.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000006.868| 97848.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000006.897| 98280.0000kb| 432.0000kb added| ALWAYS| Sleeping
000006.997| 98280.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000006.998| 98288.0000kb| 8.0000kb added| ALWAYS| End processing App Update
000006.998| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| End processing App Update
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.198| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.199| 98288.0000kb| 0.0000kb added| ALWAYS| End processing App Update
000007.199| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.299| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.299| 98304.0000kb| 16.0000kb added| ALWAYS| Connected
000007.299| 98328.0000kb| 24.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID :000000000c01c38e
000007.300| 98332.0000kb| 4.0000kb added| ALWAYS| End processing App Update
000007.300| 98332.0000kb| 0.0000kb added| ALWAYS| Received client ID
000007.300| 98332.0000kb| 0.0000kb added| ALWAYS| Started Init render
000007.300| 98356.0000kb| 24.0000kb added| ALWAYS| SharedConfigPath: C:\Riot Games\League of Legends\RADS\projects\lol_air_client\releases\0.0. 0.75\deploy\preferences\
000007.307| 98420.0000kb| 64.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
000007.307| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
000007.308| 98432.0000kb| 12.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
000007.308| 98444.0000kb| 12.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
000007.309| 98448.0000kb| 4.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
000007.309| 98452.0000kb| 4.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1280, YRes = 800, BPP = 32, Flags=264, RenderPath = 101) enter
000007.309| 98452.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Enumerating Display Modes
000007.327| 98520.0000kb| 68.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device
000007.328| 98528.0000kb| 8.0000kb added| ERROR| Error: Invalid Call
000007.328| 98528.0000kb| 0.0000kb added| ERROR| r3dRenderLayer::SetMode: Failed to create hw processing device, attemping sw vertex processing device
000007.483| 106284.0000kb| 7756.0000kb added| ALWAYS| Texture format's listing
000007.491| 106844.0000kb| 560.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path
000008.062| 119360.0000kb| 12516.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully
000008.217| 119252.0000kb| -108.0000kb added| ALWAYS| r3dRenderLayer::RestoreResources
000008.512| 126984.0000kb| 7732.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000008.513| 126984.0000kb| 0.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000008.513| 126984.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000008.517| 127104.0000kb| 120.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000008.518| 127104.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000008.519| 126968.0000kb| -136.0000kb added| ALWAYS| Set focus to app
000008.519| 126968.0000kb| 0.0000kb added| ALWAYS| Input started
000008.556| 127136.0000kb| 168.0000kb added| ALWAYS| Query Status Req started
000008.556| 127144.0000kb| 8.0000kb added| ALWAYS| Sleeping
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Waiting for server
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Query Status Req ended
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Waiting for server response...
000009.157| 127144.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 1.0.0.124 [PUBLIC]
000009.157| 127144.0000kb| 0.0000kb added| ALWAYS| Started Map Map1
000009.157| 127152.0000kb| 8.0000kb added| ALWAYS| netUID: 6 nomenu
000009.157| 127152.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map1.zip
000009.161| 127268.0000kb| 116.0000kb added| ALWAYS| PlayGame Started
000009.496| 135284.0000kb| 8016.0000kb added| ALWAYS| PlayGame Entered
000009.496| 135284.0000kb| 0.0000kb added| ALWAYS| CurRenderPipeline
000009.512| 134816.0000kb| -468.0000kb added| ALWAYS| CreateParticleSystemManager
000009.672| 133460.0000kb| -1356.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133468.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.672| 133468.0000kb| 0.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133472.0000kb| 4.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.672| 133580.0000kb| 108.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133588.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 133776.0000kb| 188.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.673| 133784.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 133972.0000kb| 188.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.673| 133980.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 134172.0000kb| 192.0000kb added| WARN| Can't create d3d query
000010.125| 139360.0000kb| 5188.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for en_GB
000010.125| 139360.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev", "rb") failed: No such file or directory
000010.125| 139360.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000010.125| 139360.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev".
000010.127| 139360.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev (from file D:\Builds\LiveBuild\code\gameengine\Audio Manager\AudioManager.cpp)
000010.127| 139360.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev
000010.127| 139364.0000kb| 4.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load en_GB\LoL_Audio_en_GB.fev. FMOD 23, File not found.
000010.127| 139364.0000kb| 0.0000kb added| ALWAYS| FMOD: Couldn't find localized audio in localized folder, looking in top-level FMOD folder. This is not a problem unless the second attempt fails as well.
000010.127| 139364.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data/Sounds/FMOD/LoL_Audio_en_GB.fev", "rb") failed: No such file or directory
000010.127| 139364.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000010.127| 139364.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data/Sounds/FMOD/LoL_Audio_en_GB.fev".
000010.127| 139364.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data/Sounds/FMOD/LoL_Audio_en_GB.fev (from file D:\Builds\LiveBuild\code\gameengine\Audio Manager\AudioManager.cpp)
000010.127| 139364.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data/Sounds/FMOD/LoL_Audio_en_GB.fev
000010.127| 139364.0000kb| 0.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load LoL_Audio_en_GB.fev. FMOD 23, File not found.
000010.127| 139364.0000kb| 0.0000kb added| WARN| LoLAudio::Load(): Failed to load desired language locale: LoL_Audio_en_GB.fev
000010.238| 141048.0000kb| 1684.0000kb added| ALWAYS| LoLAudio::Load(): Successfully loaded default fail-safe language locale: LoL_Audio_en_US.fev
000021.100| 215996.0000kb| 74948.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Tell: Only supported when file is opened for binary access.
000021.104| 215996.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Seek: Only supported when file is opened for binary access.
000021.469| 216832.0000kb| 836.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.469| 216832.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.692| 217640.0000kb| 808.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.692| 217640.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.692| 217640.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Blue_Minion_MechMelee\Animati ons .ini", "rt") failed: No such file or directory
000021.693| 217640.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000021.693| 217640.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Blue_Minion_MechMelee\Animati ons. ini".
000021.693| 217640.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Blue_Minion_MechMelee\Animations.i ni (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000021.982| 217828.0000kb| 188.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.982| 217828.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.983| 217828.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Blue_Minion_Wizard\Animations .in i", "rt") failed: No such file or directory
000021.983| 217828.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000021.983| 217828.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Blue_Minion_Wizard\Animations .ini ".
000021.983| 217828.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Blue_Minion_Wizard\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000023.581| 223140.0000kb| 5312.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_cas.troy failed to load Persistent sound LoL_Audio/Spells/OdinGuardianSpellAttack/cast
000026.018| 229740.0000kb| 6600.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\AncientGolem\Animations.ini", "rt") failed: No such file or directory
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000026.018| 229740.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\AncientGolem\Animations.ini".
000026.018| 229740.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\AncientGolem\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000027.557| 234380.0000kb| 4640.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/slimecall_tar.troy failed to load OnCreate sound LoL_Audio/Spells/WrathoftheAncients/OnMissileLaunch
000027.943| 235564.0000kb| 1184.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nashor_rune_buf.troy failed to load OnCreate sound LoL_Audio/Spells/ExaltedWithBaronNashor/buffactivate
000029.180| 280964.0000kb| 45400.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibrary.xml!
000029.181| 280968.0000kb| 4.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibraryClient.xml!
000029.181| 280968.0000kb| 0.0000kb added| ERROR| Unable to load Behavior Tree metadata file: DATA\Summoner\SummonerBlockLibrary.xml. from group BehaviorTreeMetaData, using key 'BehaviorTreeMetaData' on map: Map1 Remaining Behavior Tree loading skipped!
000029.181| 280968.0000kb| 0.0000kb added| ALWAYS| GameWorld.Update()
000036.384| 314864.0000kb| 33896.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Read: End of file
000037.015| 317448.0000kb| 2584.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/odin_suppression.troy failed to load Persistent sound LoL_Audio/Spells/OdinCaptureChannel/cast
000038.691| 322016.0000kb| 4568.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/darkbinding_tar.troy failed to load OnCreate sound LoL_Audio/Spells/DarkBinding/Hit
000042.075| 332648.0000kb| 10632.0000kb added| ALWAYS| PreloadGlobalEffects()
000042.075| 332648.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects
000046.059| 339404.0000kb| 6756.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nexusdestroyedexplosionfinal_chaos.troy failed to load OnCreate sound LoL_Audio/Buildings/HQ/OdinOnNexusRise2D
000046.060| 339404.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nexusdestroyedexplosionfinal_chaos.troy failed to load Persistent sound SoundOnCreate="LoL_Audio/Buildings/HQ/OnDestroy
000047.931| 339964.0000kb| 560.0000kb added| ALWAYS| PreloadGlobalEffects Finished
000047.931| 339964.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets()
000048.915| 345084.0000kb| 5120.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld()
000048.922| 345088.0000kb| 4.0000kb added| ALWAYS| FogOfWar::Init()
000048.927| 345236.0000kb| 148.0000kb added| ALWAYS| Gamma::CreateIAPI()
000048.940| 345332.0000kb| 96.0000kb added| ALWAYS| SimulationClock->Init()


Comment below rating threshold, click here to show it.

Crop Circle

Member

12-09-2011

goes on:

000052.628| 385292.0000kb| 39960.0000kb added| WARN| Flash swf data\menu\Scoreboard.swf does not have a valid _global.ContentWidth defaulting
000055.982| 432656.0000kb| 47364.0000kb added| WARN| Flash swf data\menu\Tooltips.swf does not have a valid _global.ContentWidth defaulting
000062.919| 451488.0000kb| 18832.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/akali_shadowswipe_heal.troy failed to load OnCreate sound LoL_Audio/Spells/GarenRecouperate/buffactivate
000062.919| 451488.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/akali_shadowswipe_heal.troy failed to load Persistent sound LoL_Audio/Spells/GarenRecouperate/loop
000064.564| 455648.0000kb| 4160.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/akali_shadowdance_mis.troy failed to load Persistent sound LoL_Audio/Spells/ShenShadowDash/cast
000064.941| 459896.0000kb| 4248.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000064.941| 459896.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000064.941| 459896.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Akali\Animations.ini", "rt") failed: No such file or directory
000064.941| 459896.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000064.941| 459896.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Akali\Animations.ini".
000064.942| 459896.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Akali\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000067.231| 464440.0000kb| 4544.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/wolfman_bloodscent_activate_speed.troy failed to load OnCreate sound LoL_Audio/Spells/BloodScent/buffactivate
000067.235| 464440.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/wolfman_bloodscent_activate_blood_buff.troy failed to load OnCreate sound LoL_Audio_en_US/Dialogue/Wolfman/BloodScent/buffactivate
000067.301| 464476.0000kb| 36.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/wolfman_bloodscent_marker.troy failed to load OnCreate sound LoL_Audio/Spells/BloodScent/buffactivateenemy
000069.384| 469384.0000kb| 4908.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/ezreal_trueshot_mis.troy failed to load Persistent sound LoL_Audio/Spells/EzrealTrueshotBarrage/loop
000070.012| 472664.0000kb| 3280.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/empower_buf.troy failed to load Persistent sound LoL_Audio/Spells/Empower/OnBuffActivate
000070.606| 473584.0000kb| 920.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/relentlessassault_cas.troy failed to load OnCreate sound LoL_Audio/Spells/RelentlessAssault/OnCast
000072.701| 479628.0000kb| 6044.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/slash.troy failed to load Persistent sound LoL_Audio/Spells/slash/OnBuffActivate
000072.845| 480016.0000kb| 388.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Particles\test_crystals.sco", "rt") failed: No such file or directory
000072.845| 480016.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000072.845| 480016.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Particles\test_crystals.sco".
000072.845| 480016.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Particles\test_crystals.sco (from file D:\Builds\LiveBuild\code\Eternity\Source\r3dObjLS. cpp)
000073.483| 485204.0000kb| 5188.0000kb added| ALWAYS| Start Main Loop
000073.483| 485204.0000kb| 0.0000kb added| ALWAYS| PKT_C2S_CharSelected sent
000073.561| 485212.0000kb| 8.0000kb added| ALWAYS| Waiting for all players to connect
000073.561| 485212.0000kb| 0.0000kb added| ALWAYS| Waiting for all players to connect end
000073.899| 485924.0000kb| 712.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\items\icons2d\trundle_decompose.dds", "rb") failed: No such file or directory
000073.899| 485924.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000073.899| 485924.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\items\icons2d\trundle_decompose.dds".
000073.899| 485924.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\items\icons2d\trundle_decompose.dds (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rcesClient\Items\ItemArray_Client.cpp)
000073.899| 485924.0000kb| 0.0000kb added| WARN| r3dTexture EX: data\items\icons2d\trundle_decompose.dds - not found. Dummy texture created.
000089.321| 508280.0000kb| 22356.0000kb added| ALWAYS| PKT_S2C_StartSpawn
000089.321| 508280.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
000089.590| 508432.0000kb| 152.0000kb added| ALWAYS| Hero Shaco created for iebaznis
000089.591| 508432.0000kb| 0.0000kb added| ALWAYS| Spawning heroes/minions
000089.591| 508432.0000kb| 0.0000kb added| ALWAYS| Finished spawning heroes/minions
000089.804| 510820.0000kb| 2388.0000kb added| ALWAYS| Creating Hero...
000089.870| 510848.0000kb| 28.0000kb added| WARN| GetBoneWorldTM (data\characters\Zilean\zilean.skl): didn't find bone: BUFFBONE_CSTM_WIRE1
000089.894| 511112.0000kb| 264.0000kb added| ALWAYS| Hero Zilean created for Hydrurga
000089.921| 511144.0000kb| 32.0000kb added| ALWAYS| Creating Hero...
000090.311| 514616.0000kb| 3472.0000kb added| ALWAYS| Hero Ryze created for StaraDymara
000090.320| 514760.0000kb| 144.0000kb added| ALWAYS| Creating Hero...
000090.409| 516284.0000kb| 1524.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000090.409| 516284.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000090.409| 516284.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Akali\Animations.ini", "rt") failed: No such file or directory
000090.409| 516284.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000090.409| 516284.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Akali\Animations.ini".
000090.410| 516284.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Akali\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000090.410| 516284.0000kb| 0.0000kb added| ERROR| obj_AI_Base::ChangeCharacterData: Model is missing
000090.410| 516284.0000kb| 0.0000kb added| ERROR| Character Data not found for obj_ai_base Akali
000090.411| 516284.0000kb| 0.0000kb added| ALWAYS| Hero Akali created for Elrilmand
000090.581| 517320.0000kb| 1036.0000kb added| ALWAYS| Creating Hero...
000090.828| 519920.0000kb| 2600.0000kb added| ALWAYS| Hero FiddleSticks created for Crop Circle
000090.829| 519920.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
000090.931| 520264.0000kb| 344.0000kb added| ALWAYS| Hero Warwick created for LordSummKnight
000090.932| 520264.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
000091.315| 525436.0000kb| 5172.0000kb added| ALWAYS| Hero Ashe created for Deni1991
000091.317| 526056.0000kb| 620.0000kb added| ALWAYS| Creating Hero...
000091.583| 526372.0000kb| 316.0000kb added| ALWAYS| Hero Jax created for Anclan
000091.584| 526372.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
000091.681| 527800.0000kb| 1428.0000kb added| ALWAYS| Hero Shaco created for nixares
000091.682| 527800.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
000092.173| 534872.0000kb| 7072.0000kb added| ALWAYS| Hero Tryndamere created for Baikovik
000092.832| 541700.0968kb| 6828.0000kb added| ALWAYS| PKT_S2C_EndSpawn
000097.500| 549908.0968kb| 8208.0000kb added| ALWAYS| PKT_StartGame
000098.336| 552376.0000kb| 2468.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000098.336| 552376.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000098.337| 552388.0968kb| 12.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\ObjectsCode\Ai\obj_AI_Base.cpp
Line: 244

Function: obj_AI_Base::OnCreate
Expression: mCharacterData

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000098.337| 552388.0968kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000098.338| 552388.0968kb| 0.0000kb added| ALWAYS| <Akali skinID 0> Character data is NULL
000098.358| 552404.0968kb| 16.0000kb added| ALWAYS| PKT_StartGame Finished proccessing
000098.377| 552416.0000kb| 12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin
000098.377| 552416.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Starting music and loading announcements
000098.377| 552416.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World
000098.382| 552420.0968kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
000098.382| 552432.0000kb| 12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
000098.382| 552440.0000kb| 8.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
000098.382| 552440.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
000098.383| 552440.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000098.424| 553344.0000kb| 904.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender
000098.424| 553344.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render
000099.035| 567960.0000kb| 14616.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess
000099.035| 568828.0032kb| 868.0000kb added| ALWAYS| GAMESTATE_GAMELOOP ApplyGamma
000099.038| 569036.0032kb| 208.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw
000099.043| 570196.0968kb| 1160.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw
000099.043| 570200.0000kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 7
000099.080| 570208.0000kb| 8.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 8
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 11
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 12
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 13
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 15
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 16
000099.080| 570208.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 17
000099.134| 563388.0032kb| -6820.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 18
000099.134| 563388.0032kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 19
000099.236| 570232.0000kb| 6844.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 20
000099.236| 570232.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 21
000099.255| 565784.0000kb| -4448.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 22
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 23
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 24
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 26
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 27
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 28
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI:raw() 29
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText
000099.255| 565784.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000099.265| 565808.0000kb| 24.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000099.419| 559432.0000kb| -6376.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
000099.421| 559440.0000kb| 8.0000kb added| ERROR| Assertion failed!


Comment below rating threshold, click here to show it.

Crop Circle

Member

12-09-2011

and on:

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.422| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.422| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.425| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.426| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.427| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.427| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.427| 559440.0000kb| 0.0000kb added| ERROR| Assertion failed!

Program: ...
File: D:\Builds\LiveBuild\code\gameengine\aipath\Actor_C ommon.inl
Line: 1776

Function: Actor_Common::SetRadius
Expression: radius >= 0 && radius < 100000.0f

For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts

(Press Retry to debug the application - JIT must be enabled)

000099.427| 559440.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
000099.427| 559440.0000kb| 0.0000kb added| ERROR| Radius size was -1.000000
000099.447| 559480.0000kb| 40.0000kb added| ALWAYS| ComputeBoundingSphere called with invalid character data. SkinName <Akali>!
000101.553| 560968.0000kb| 1488.0000kb added| ERROR| Crash Occurred
000101.556| 560968.0000kb| 0.0000kb added| ERROR| Crash Occurred


Comment below rating threshold, click here to show it.

Crop Circle

Member

12-09-2011

Im running windows 7 ultimate.
Running game on compatibility windows xp SP3, as administrator, as some have suggested.

CAN SOMEONE PLEASE HELP ME.
Im probs gonna get banned 2nd time now...or even 3rd.


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Crop Circle

Member

12-09-2011

bump


Comment below rating threshold, click here to show it.

Crop Circle

Member

12-09-2011

please help


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Crop Circle

Member

12-09-2011

bump


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Crop Circle

Member

13-09-2011

one day and no response :/


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Crop Circle

Member

13-09-2011

bump


Comment below rating threshold, click here to show it.

Crop Circle

Member

13-09-2011

Please help me out! ANYONE!